how to load a bitmap and cut into pieces using ationscript 3.0
Loading a Bitmap A Loader object is a special version of a Sprite that pulls its data from an external source. You need to pair it up with a URLRequest, which handles the network file access. Here is a simple class that loads a single JPG file and places it on the screen. After creating a new Loader and a new URLRequest, we pair them with the load command. The entire process takes only three lines of code. Then, we use addChild to add the Loader object to the stage, just like a normal display object like a Sprite: package { import flash.display.*; import flash.net.URLRequest; public class BitmapExample extends MovieClip { public function BitmapExample() { var loader:Loader = new Loader(); var request:URLRequest = new URLRequest("myimage.jpg"); loader.load(request); addChild(loader); } } } It is positioned in the upper-left corner. Because the Loader object acts like a normal display object, we can also set its x and y position to center it on the sc...